The script using the Escrow system!
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Assassination Mission System
Enhance your server’s roleplay experience with the Assassination Mission System! This script allows players to take on assassination contracts, hunting down specific targets for a reward. It features a dynamic and immersive gameplay loop, perfect for roleplaying scenarios.
Features:
Custom Ped Models: A selection of unique ped models for varied target appearances.
Target Generation: Randomly generated targets with unique names, ages, and backstories.
Spawn Points: Multiple spawn points scattered across the map for mission initiation.
Mission Notifications: In-game notifications to guide players through the mission, notifying them when they’ve successfully killed their target or if the mission hasn’t been completed.
Reward System: Players are rewarded with money or items upon completing missions, with configurable reward types and amounts.
XP and Leveling: Players earn experience points (XP) after completing each mission, allowing them to level up and gain access to better rewards.
Dynamic Difficulty: The script is designed to scale based on player progress, allowing for limitless levels or a maximum level cap.
User-Friendly Interface: Simple menus to start missions, claim rewards, and view level information.
Perfect For:
Roleplay servers looking to add a new layer of immersion and depth.
Players who love assassination contracts and bounty hunting mechanics.
Server owners who want to reward players for completing challenging missions.
Configurable Settings:
Ped models and spawn points.
Reward types (money, black money, items).
XP and leveling system.
Mission text and notifications for complete customization.
Bring a professional hitman feel to your server with this detailed and immersive assassination system!
Dependency:
ox_lib
oxmysql
ox_target
es_extended