SWG Blackjack [OPENSOURCE] is a fully immersive multiplayer blackjack system built for RedM, designed to fit seamlessly into serious roleplay and economy-based servers. The script is developed with rsg-core, rsg-inventory, ox_lib, and ox_target, providing a smooth and modern gameplay experience while staying true to the world and atmosphere of Red Dead Redemption 2.
Players can walk up to a blackjack table, choose an available seat, buy in with in-game currency, place bets, and play against the dealer in real time. The system includes animated dealing, dealer behavior, seated player interactions, visual card placement, chip balance displays, rebuy support, turn-based action handling, and full round resolution. Every part of the flow is designed to feel alive and immersive, from the dealer shuffle and deal sequences to the player decision phase with Hit, Stand, and Fold actions.
The script supports table-based gameplay with multiple seats, synchronized visuals for all nearby players, and proper round management from betting phase to final payout. Integration with rsg-inventory allows buy-ins and payouts to work directly with item-based currency systems, while ox_target and ox_lib make interactions clean, flexible, and easy to expand. The result is a polished casino-style blackjack experience that is both gameplay-friendly and roleplay-ready.
Whether you want to add a premium saloon attraction, a gambling hotspot, or a complete casino environment to your RedM server, SWG Blackjack gives you a strong and immersive foundation built on the most widely used RedM dependencies.
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Requirements:
rsg-core, rsg-inventory, ox_lib, ox_target